Thursday, June 17, 2010

Project 7

For this project we had to remix the song, how to start a revolution. To start this off I put the sounds of the song into the edison tool.To start my actual loop i used the Paleolith, that is the weird techno, sound. Then I created a drum loop to set the beat. From there, i added some vocals. the vocal i set to a chorus. then after revolution (which i added a delay to)i use the slayer and riff machine to change the song around. I changed it back again after a short while. I add more vocals and then end the song with a fade out. This project was okay. I thought that it was a little challenging,but I think this remix is good.

Thursday, June 10, 2010

Project 6

For this project we had to make our own synth sounds in sytris and create a loop out of it. So, I started out by using a saw wave and editing it so that is sounded just right. I put a chorus on it, a delay on it, some reverb and the second lowpass filter. After I had the first synth sounding perfect, I ran it threw the riff machine so it could become the main part. Next, I added an FPC file that fit perfectly with the synth and the tune. I liked it because it sounded very up beat. The next part was a little more challenging. I had to create a second synth and have it fit with the first, but I thought the first synth and the drums sounded fine on their own. This time I used a sine wave. I changed the shape of the wave a little, added a low pass filter, a chorus, a lot of delay and reverb. As I added this to the loop, I noticed it kind of softened the loop, and I liked the sound. I transposed the second synth all through out the loop so it didn't get too boring. I ended it with the first synth just ending. It isn't my best piece but i still hope you like it!

Friday, April 30, 2010

Project 5

For this project we had use a riff machine and create a loop to support it. The riff I chose was the Fat Rezonator. I chose this sound because it kind of had a beat of its own and i just had to help complete it. So, what I did was I used a basic kick drum to really establish the beat and it seemed to work well. Since this riff sounds better with layers, I had to add a lot more. After the basic kick drum, I added in a shaker to help the drum keep the beat. Next, I added a snare drum. I chose the snare drum because everything just felt like it sounded the same, so I gave it something alittle different. Everything sounded monotone, so, i used a tom and rolled it to lead into the next part. Then, I added in the Mando, a higher sounding bell part. I transposed this after it went once just to change it up. To lead into my next partm, which was going to go back down to a lower sound, I used a kick drum and rolled it. Next, I added a brass.This, I feel, kind of gives the loop a different sound. I made the drums busier by adding a second kick drum and adding the tom. To end the loop, I used the Fat Rezonator, a kick drum, and a crash. Hope you like it!

Wednesday, March 31, 2010

Project 4

For this project we had to use the fruity filter and the XY controller. I started my piece with a FPC file with a basic drum beat and the regular 3xOSC. I had these two sounds alone to really start up the song. I did this because it would have sounded wrong if I jumped right into a whole bunch of sounds. Next I added a different type of 3xOSC to add to the song, it is called Quiet. I also added the BassDeepSaw for lower notes. I used the Basic two and Basic four chop for these. I then added the pure base sound to support the first 3xOsc. Next, I added another fpc to try to get the song more up beat (i'm not sure it worked very well though). Finally, I copied the same pattern as before only using the Notched String 2 3xOcs and the changing bass. I used the fruity filter to change the 3xOsc to waver a little more. I used the XY controller to make the Changing bass to stand out more. In the end I had it all fade out. Enjoy!

Wednesday, March 17, 2010

Project 3

For this project we had to make/use an automatin clip, have the loop fade out, and use a filter. I started out with the Bells SimSynth, I chopped it and set it to the trance dreamer number 5. I chose this because I wanted a soft yet upbeat sound and the bells were perfect! Then I added the hip kick drum number 5 because I still wanted a soft sound but the loop neede a drum. Next I added another SimSynth, a Deep Bass this time. This I think balances out the high sound of the bells. I wanted the Bass to stand out so I gave it its own beat in the scond patteren instead of haveing it match the bells like in the first. I tried not to make it too busy. Also for the second pattern I transposed the bells so they had a higher sound and changed the drum to the regular kick drum. Throughout the song I just go back and forth between the two patterns. I think in the end all of these suonds came out well together. For the automation, I first used the cut envolope on the base and later used the emphasis envelope on it as well. I think it sounds relatively good, I could really think of any other way to use the autmation clip. I first tried it on the bells, but the sound was not very good and didn't gor well with the rest of the loop so I switched it to the bass. Last, but not least I made/used another autmation clip on the master volunme to fade out. I hope you enjoy my project!

Thursday, March 4, 2010

Project 2

For this project i had to transpose, use an FPC and the Chop tool. I used the Bass Sim Synth because it had a nice sound. For my FPC I just used a standard drum kit and the sound was perfect, despite the fact that it was so simple. My fill has to be my favorite part of the song. I used the chop tool on the Bass Sin Synth, and I just loved the sound. I changed my FPC to a more up beat drum beat and I think it really added to the song. It sounds just so . . .interesting. I changed the pattern of the Bass Sim Synth and the drum loop again so the same thing didn't play over and over again. I changed it slightly, but I think the difference is heard. I added the fill again to transition into the more transposed part of the loop. I keep the same pattern for the first part of this but I added a softer, piano-ish sound (its the 3XOSC but i don't exactly know what it is, so i just described it instead). The next part I transposed from the pattern before to a higher pitch. then I transposed again back to the lower pitch. All of these run for two measures. I did this because having them play out the usually 3 measures would have been too long and the sounds would be going on and on until the listener got bored of them. Finally, I got rid of the FPC and kept only the Bass Sim Synth and the 3XOSC. I trasposed the 3XOSC to a highe pitch as well. I used the master volume to then gradually fade out. I hope you enjoy my project!

Tuesday, February 9, 2010

Drum Loop

For the Drum Loop, I started the first pattern with the hip kick drum. I then used the layer tool in order to get the sound I wanted just right. I chose the hip kick drum because it sounded really cool as I added the other instrument sounds. Next, I added the snare drum for a higher sound to complement the hip kick drum. Then, I added a shaker (or a maraca) to follow along with the beat. For my fill, I used the same basic instruments but added the cow bell in the last alternating 3 beats. I also changed the snare drum to play the last alternating 4 beats. For my third pattern I again used the basic instruments as in the first pattern only altering just enough to improve the loop. I added a wooden sound to give it a cool sounding high beat to go along with the shaker. Lastly I added a closed hat sound to add to the effect of the lower beats.Hope u enjoy!